ACRE2 Version ACRE2 Issues BIF Thread ACRE2 License ACRE2 Wiki ACE Discord ACRE2 Build Status

Requires the latest version of CBA A3.

**ACRE2** is a full fledged communications suite for Arma 3, allowing realistic radio and voice communications through TeamSpeak 3. The project is entirely **open-source** and all contributions are welcome. Core project is licensed under GNU General Public License ([GPLv3](https://github.com/IDI-Systems/acre2/blob/master/LICENSE)). Some folders may contain a separate LICENSE file, specifying differently licensed items. ### Features - Accurate simulations of AN/PRC-343, AN/PRC-77, AN/PRC-148, AN/PRC-117F, AN/PRC-152, SEM 52 SL, SEM 70. - Vehicle racks AN/VRC-103, AN/VRC-110, AN/VRC-111, SEM90. - Deployable antennas. - Real time voice occlusion for world objects, including buildings. - Babel language system that allows you to implement virtual languages on other players. - Multi-channel audio, allowing people on the radio to be heard locally as well. - Radios with external speakers. - Possibility to share owned radios with other players. - Highly detailed radio signal simulation. - Zeus and spectator modes integration. - Multiple signal propagation models: Arcade, LOS Single path, LOS Multipath (default) and, experimentally, the Longley-Rice (ITM) model. - A highly customizable and documented framework for the creation of radios. - A highly customizable and documented framework for implementing different game modes (persistent world, replays, logging, external data storage, external radio control). - A highly customizable and documented framework for implementing intercom systems and infantry phones. - A highly customizable and documented framework for implementing vehicle racks and their integration into the intercom system. - Customizable sound configs that allow traditional patching of sounds played in ACRE via Arma addons. - Customizable radio presets, allowing mission makers to define radio presets as well as an API to take advantage of (as an example see the ACRE2 implementation in the [TMF](https://github.com/TMF3/TMF)). - Enhanced and easily configurable vehicle sound occlusion. - Ground spike antenna for improved signal quality. ### Guides If you installed ACRE2 but have trouble understanding how it all works, or where to start, read this first: - [Installation Instructions](https://acre2.idi-systems.com/wiki/user/installation) - [Documentation Home](https://acre2.idi-systems.com)